Run the game.
Read the team.
Create playable experiences that hold the attention and show data for the outcomes that matter most to the teams you facilitate.
Training company with its own trainers? Partner with Superglue →
Teams at these companies have played Superglue
Pick what you want to see. The games do the asking.
A kit is one facilitated session, ready to run: a premium game chosen for the behavior it surfaces, the matching report bundle preselected, and a free warm-up to open the call.
The Team Effectiveness Kit
Trust in action, decision-making, follow-through, mapped from how the team handles a shared goal under a clock.
Team Dynamics Map · Pressure Response · Key Moments Open the kit →The Psychological Safety Kit
Who speaks up, who challenges, how mistakes get handled. Observed in a game, where it's safe to get things wrong.
Team Dynamics Map · Key Moments · Pressure Response Open the kit →The Communication & Conflict Kit
How information moves and where it collides under pressure, with a communication profile for every player.
Communication Profile · Pressure Response · Key Moments Open the kit →The Style Kit
Big Five and DISC-style behavioral reads from observed play. In beta, and labeled that way on every report.
Big Five (beta) · DISC Behavioural Style (beta) Open the kit →Or build your own program with your AI assistant
Connect Superglue to Claude or ChatGPT: it filters the same tagged catalog, themes a game to your client, starts the session, and hands you the team's behavioral report afterwards.
Set it up →No new tool to learn.
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The browser
One link, no downloads, no installs. Phones welcome for the party games.
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Zoom, Meet & Teams
The report bot joins the call you already scheduled. Start games straight from the meeting chat.
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Slack
/superglue startposts a join link in the channel. The team votes, plays, and gets the report where they already talk. -
Your AI assistant
Connect Superglue to Claude or ChatGPT and ask it to plan, recommend and start a session. It's the only games connector that can hand your AI a team's behavioral report.
The game is the assessment.
No questionnaires. No self-report. No one gaming their answers. The team plays a real game, and the report is built from what they actually did — who led, who stalled, and how they held up when the pressure landed.
Games your team will want to play.
Escape rooms, co-op challenges, social deduction. Each one is built around collaboration under pressure, and every one feeds the same team report.